PROJECTS

Early intro screen to Crash Landing

Crash Landing is an HTML5 game built using the Phaser.js framework. Read more...

Shatter.js Image Shattering

Shatter.js is a JavaScript image shattering library. Read more...

Satisfying Records screenshot

Web CMS development and design for Satisfying Records. Read more...

Red-Headed Philosopher Coffee Screenshot

Web design and development for Red-Headed Philosopher Coffee. Read more...

Using gulp to automate texture atlas and sprite sheet creation for Phaser

I’ve always used TexturePacker to create texture atlases for Phaser. It’s an awesome visual tool that’s really easy to use to create atlases and sprite sheets, but I’m a command line guy and always looking to save time and be more efficient. While I’ve been working on Crash Landing, I hesitate to update or add new [continue reading]